Week 12: Shopkeeper + Village scene

This week I worked on the third shopkeeper and modeled and textured props for the village scene. I also started a re-work of the house textures.

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Week 9: Dungeon Texturing, Loot models, Kanji selection

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Here are the textures I made for the dungeon last week. I also modelled a few props you can receive as loot. I made a Kanji selection pdf so everyone can add and edit their own kanji (the ones they think are appropriate).

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Next week I’ll be decorating the environment, finish the UI of the shops I had started and work on more loot props.

Week 5: Modular pieces and village hub update

This week, I started working on the modular pieces for our dungeon. First, I made the planning sheet for the modular kit (in my notebook) on what props are going to be used and a small material library and found the according reference.

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As main reference, I will use the Himeji Caste in Japan.

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Here are the results of the first shader test. screenshot-65

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I also worked on small things in the village hub scene.

-Angelika

 

Week 4: Village hub

This week I started modelling the environment for the village hub and testing models within the toon shader.

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Next week I will continue working on it. By adding more props, taking care of the background and texturing the scene.
I also made a small selection for the first kanji spells that we are going to use and got them approved by Marlies Holvoet.

-Angelika Kirkorova