Final update

I added some more UI elements; a slider, buttons + a frame, inventory bag.

slider

I updated the cave screen I had made in a previous update so it fits better with the style of the game & it feels more like a dungeon.

cave2

I worked on the options menu, although artwise the only new element is the background.

optionsexample

We decided to implement a tutorial in 1 of the “shops”;

I made some meshes + textures to decorate the dungeon. (Box mesh was already made by Angie)

render

I did a quick overpaint of Angie’s 3rd shopkeeper again to make sure it fit with the style of the game

shopui03

I made some more loot

loottotal2

Last but not least, I resized textures so as to make the game run smoother.

Marianne Peeters

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s