I added some more UI elements; a slider, buttons + a frame, inventory bag.
I updated the cave screen I had made in a previous update so it fits better with the style of the game & it feels more like a dungeon.
I worked on the options menu, although artwise the only new element is the background.
We decided to implement a tutorial in 1 of the “shops”;
I made some meshes + textures to decorate the dungeon. (Box mesh was already made by Angie)
I did a quick overpaint of Angie’s 3rd shopkeeper again to make sure it fit with the style of the game
I made some more loot
Last but not least, I resized textures so as to make the game run smoother.